Monday, June 20, 2011

Hands-On: My Friend Is My Enemy in Ratchet & Clank: All 4 One Online


I played the PlayStation 3 title alongside a member of the Insomniac Games development team at E3 Expo earlier this month. The two of us had a hell of a time jumping and shooting our way through Ratchet & Clank: All 4 One’s well-designed platforming levels. While we chased the monstrous Z’Grute beast through the city, we engaged in (somewhat) friendly competition to see who could collect the most Bolts, the game’s form of currency.

Ratchet & Clank: All 4 One, which Sony will publish Oct. 18, can support up to four players at once. After Ratchet and Clank themselves, your third and fourth players will be series co-stars Captain Qwark and Doctor Nefarious. The health meters of the enemies you encounter will be raised or lowered based on the number of players.

Players can team up and compete with one another both locally and online, and you can expect to frequently shift between screaming and hugging, depending how much you secretly hate your friends.

Though the idea is to get together and take on levels as a team, it’s more fun to think of All 4 One as a race to see who can get the most points. In order to collect those precious Bolts, you’ll have to break crates and kill enemies before your partners beat you to them. (This push-and-pull between cooperation and competition is similar to The Legend of Zelda: Four Swords Adventures, a GameCube title that Nintendo will release for DSiWare in September.) Read More

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